What We Want to See Next in ‘The Division’

Doug
Games
Games

Whether it’s clearing out dangerous enemies, restoring communications, or upgrading the Base of Operations, there is no shortage of activities in which to get involved in Tom Clancy’s The Division. Players can easily team up with other players to take part in questlines and explore the Dark Zone. Players who’ve reached the endgame might be itching for a few improvements to keep them busy. Luckily, the game is still in its early stages, with plenty of DLC content packs coming in the future.

What are some additions that could improve The Division experience for players? Here are a few things we’d love to see added as the game continues to evolve.

Adding Verticality
Next-in-The-Division-Rooftops

The urban backdrop of The Division is beautifully crafted. Streets are overrun with garbage and stopped cars, and multi-story buildings stretch as far as the eye can see. Sometimes players can even enter buildings and explore various rooms to scavenge items. However, The Division needs to add more sprawling buildings for players to storm and clear out, such as large office buildings or skyscrapers. As the players ascend these buildings, enemies and resistance could grow tougher. It would be a blast to storm the Empire State Building to take out a major enemy boss.

New NPC Factions
Next-in-The-Division-Factions

Manhattan is overrun by deadly factions with impressive numbers. Whether it’s unorganized gangs or private military companies, enemies flood each and every block of NYC. All of The Division’s factions are enemies, and your sole interaction with them is through combat, so introducing new NPC factions in non-combat situations could shake things up. Players could pledge allegiance to a specific faction to rep their cause or receive unique rewards.

Melee Weapons
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Enemies can utilize melee weapons (sometimes to extremely deadly results) why can’t Division agents utilize something similar? Melee weapons such as baseball bats, crowbars, fire axes, or other close-ranged weapons would be great additions to an agent’s arsenal. Players could rush enemies to provide damage and a distraction. Health drains quickly when you’re out of cover, so new talents or perks could be introduced in order to give players a short time to close and deliver massive damage. Melee could add a whole new level of strategy in player groups as well.

Dark Zone Missions
Next-in-The-Division-Dark-Zone

The Dark Zone is the most intriguing area in Manhattan. The player-vs-player zone contains great rewards and tough enemies. You can’t fully trust any agent – some might go rogue the second good loot is involved. The activities in the Dark Zone are open enemy encounters without any major questlines to discover. It would be a blast to take part in a major mission that requires you to venture in and out of the Dark Zone. These missions could get quite challenging, so rewarding players with Dark Zone-caliber rewards would make it worth the hardship.

Varied Civilian Encounters
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While agents patrol the dangerous streets of the city, they often come across groups of desperate civilians looking for help. Most simply request aid in the form of soda, medkits, and food. Other times, you see groups argue or help each other. However, agent interactivity with civilians is quite limited. A nice addition would be to see survivors within the city take a more active role in reclaiming their neighborhoods, especially in areas where players have cleared all required story and side quests. Agents could help civilians restore technology and take out any new enemy threats.

Doug