‘Resident Evil 7’ Is the Most Terrifying VR Experience Yet

Brett Bates
Games Horror
Games Horror

The announcement of Resident Evil 7: Biohazard at E3 last week wasn’t a surprise. After all, this is a series that is more than 75 titles deep by developer Capcom’s count. But what was surprising is that both zombies and the series’ traditional third-person perspective have been jettisoned in favor of a first-person “haunted house” experience. In fact, the trailer looked strikingly similar to the Hideo Kojima/Guillermo del Toro playable teaser for their abandoned Silent Hills game.

What gives? Is Capcom just looking to give fans a quick-and-dirty substitute for the Silent Hills they’ll never have?

Then I played the demo on PlayStation VR during E3 and immediately understood the dramatic shift in perspective: Resident Evil 7 is built first and foremost as a showcase virtual reality experience — and a terrifying one at that.

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My one-hour Resident Evil 7 demo was by far the most frightening VR experience I’ve had. Coupled with surround-sound headphones, it consistently spiked my heart rate into the red zone.

I felt claustrophobic throughout, even in a “safe” area. I approached each door frame and corner with the timidity of a kid looking for monsters under the bed. And I still suffered multiple jump scares. (Who keeps a mannequin in their hallway?!)

In short, it was awesome.

The greatest testament to the power of Resident Evil 7 in VR is how it altered my basic approach to playing video games. I’m typically an explorer, interested in diverting to whatever side paths a game offers. In the Resident Evil 7 demo, you have a critical path to completing the demo, and it all takes place on the first floor. There are stairs leading to a second floor, fully explorable, but the first time I passed the stairwell a distorted human figure flickered at the top of the stairs.

Suffice it to say, I still don’t know what’s up there. And I’m okay with that.

If you’re impatient, you can play the same demo in standard reality on your PS4 right now, but I highly recommend waiting until Jan. 24, 2017, when you can purchase Resident Evil 7 as a PlayStation VR title.

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Brett Bates
Brett Bates is a staff writer at Fandom. He's been in the video game industry for eight years as a writer and as a developer for companies like BioWare, Rumble, EGM, and Bitmob. According to his business card, he's a fan of indie games, crime comics, and boxer dogs.