Following the conclusion of a successful beta run, Metal Gear Online, the PvP multiplayer counterpart to last year’s Metal Gear Solid V: The Phantom Pain has officially launched for PC. In an announcement on the game’s Steam community page, Konami indicates that they have implemented a variety of changes to the game experience based on user feedback collected during the test period, suggesting the PC version of the game will be tailored to the specific wants and needs of the PC-gaming community, instead of an identical port of the Xbox One and PS4 versions of the game.
They have also revealed that they will be continuing to add content to the game for the foreseeable future. Normally, patching games on Steam is more painless than doing so on consoles, which might give MGO on PC leg up over its console counterparts. If the developers are able to implement game-balancing tweaks on the fly, it will certainly help make the game experience more fair and enjoyable. As an added bonus, players can earn 3000 Gear Points, MGO’s in-game currency, just by joining one match between 1/19 and 1/26.
Some fans are leery about Konami’s decision to forgo the use of publisher-run dedicated servers and instead opt for a peer-to-peer network environment, which may make the game more susceptible to exploitation. Hopefully the aforementioned updates will quickly squash any bugs that make it easier for cheaters to, well, cheat.
Despite its title, this version of Metal Gear Online is actually the third iteration of the MGO series. Metal Gear Solid 3: Snake Eater was the first Metal Gear Solid game to feature a dedicated online mode and Metal Gear Solid 4: Guns of the Patriots followed suit. A detailed overview of the Metal Gear Online now available for PC can be found on the Metal Gear Wiki.
Check out the video below to learn more about the game’s modes, classes, and more:
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