UPDATE: Kojima Details New Project in Interview

Matthew Hadick
Games
Games

UPDATE: More details about Kojima Productions have emerged. During a roundtable interview with GameReactor, the famed video game auteur revealed that he was trying to keep the staff relatively small, at a modest 100 people. He’s doing this this to foster an agile development environment that minimizes the possibility for miscommunication.

For reference, Kojimi’s studio at Konami had a staff of over 200 employees.

When pressed on the team’s new project, Kojimi kept his cards close to his chest. He didn’t elaborate on the details he provided almost two weeks ago, instead reiterating the fact that the action-adventure game is still in pre-production and will likely appeal to fans of Uncharted and The Division. 

The full interview will be available tomorrow.


 

A recent interview with Japanese gaming magazine Famitsu confirms and expands on our expectations for Hideo Kojima‘s next game. Check out what our own Doug Trein had to say about it back in February:

According to the Famitsu interview, the game will be an action-adventure title that appeals to fans of recent games like Uncharted and The Division — two examples that, its worth pointing out, are of western origin. Here’s what he told the magazine:

“It’s an amazing game. While not to say that it’s open-world, users who enjoy today’s AAA games (The Division and Uncharted, etc) will be able to easily enjoy it. When it is announced, you might think, ‘That’s not outstanding,’ but you’ll understand when you see it and play it. The genre is action.”

The Division and Uncharted are very different games from a structural standpoint, but at least we essentially know that Kojima’s new team is working on a third-person shooter. In traditionally chaotic fashion, Kojima Productions is creating the plot, characters, and game systems simultaneously.

Kojima also confirmed that the game is being created in partnership with Sony. Kojima says that they allow him a substantial amount of creative freedom, operating in stark contrast to other studios’ reliance on a Hollywood-esque system. “I wondered who would put their faith in me with just a rough concept, and [Sony] was who I was looking for,” Kojima said, “We get quite a lot of freedom and they’re really easy to work with.”

Stay tuned to Fandom for more on Kojima Productions’ new project as the story develops!

Matthew Hadick