Assassin’s Creed Origins takes players further back in time than any other installment in the franchise. Set in ancient Egypt, it traces new protagonist Bayek’s journey during the rise of Cleopatra and the birth of the Assassin Brotherhood.
Certain elements, such as underwater environments and synchronizing viewpoints, make a welcome return, while the combat system has been completely overhauled.
In Assassin’s Creed Origins, Bayek’s abilities are split between three Master trees: Hunter, Seer, and Warrior.
The Hunter tree is for those who prefer to strike from a distance utilizing archery. This enables him to equip a second bow and do things such as re-using arrows stuck in his shield. Perhaps one of the flashier abilities has Bayek slow-motion aiming his bow while in mid-air.
Senu, Bayek’s eagle, is also integral to this skillset. She has the ability to tag enemies and viewpoints, serving as the game’s familiar “Eagle Vision”. She can harass enemies by stunning them both in and out of combat, and Bayek can also see through her eyes.
The Seer tree is for those who prefer the art of stealth and tricks. A trademark ability is Smoke Screen, allowing Bayek to stun nearby opponents and break line of sight. The Seer has the ability to hold his breath longer, make time advance quicker, and also utilizes Sleep Darts. Fire bombs, Poison Darts, and Flesh Decay round out his tricks.
Warriors are for those who prefer using brute force to get the job done. This relies on the Adrenaline Bar to unlock abilities specific to each weapon class. Many of these talents focus on increasing overall damage output while allowing a secondary melee weapon to be equipped and enabling Bayek to Parry and attack while in the air. Due to such close-proximity fighting, health regen is included in this set.
Discover these and many more of Bayek’s talents when Assassin’s Creed Origins comes out for PS4, Xbox One, and PC on October 27.
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